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Slayer

Slayer-Character

Profile
Faction Imperial
Class Lancer
Profession Damage, Enchanter
Misc.
Rarity Common


The Slayer doesn't only slay, he lets loose a war cry that bolsters his allies when the vile deed is done.

Character InformationEdit

FactionEdit

Ui words382 en Imperials

ClassEdit

Lancer Lancer

RoleEdit

Damage, Enchanter

EquipmentEdit

Lancer Equipment

ExperienceEdit

Level 0 1 2 3 4 5 6 7 8 9
0 - - 13 42 70 98 127 155 183 212
10 240 268 297 325 353 410 438 467 495 523
20 580 552 580 608 637 665 693 722 750 778
30 807 835 863 892 920 948 977 1954 2780 3607
40 4434 5260 6087 6913 7740 8566 9393 10219 11049 11873
50 12699 13013 13117 13221 13324 13428 13532 13636 13739 13843
60 13947 17334 18241 19148 20054 20961 21868 22775 23681 24588
70 25495
80



StatsEdit

Base Stats Edit

Star Level:
ATK:
DEF:
HP:
CRIT:

Other Stats Edit

ATK SPD:
Frost RES:
Fire RES:
Thunder RES:



Rating Edit

Star Level Shards Needed Gold Needed SUR DPS SUP

Icon-starIcon-starIcon-star

80

Icon-starIcon-starIcon-starIcon-star

100

Icon-starIcon-starIcon-starIcon-starIcon-star

150

Icon-starIcon-starIcon-starIcon-starIcon-starIcon-star

Icon-starIcon-starIcon-starIcon-starIcon-starIcon-starIcon-star


Upgrade Edit

Slayer

Growth Table

Quality Level Requirement Grade Elixir Gold
Rare 1 Item 18 x 2 80
Rare+1 25 Item 18 x 4 2600
Rare+2 30 Item 18 x 6 9750
Epic 38 Item 18 x 15 17800
Epic+1 40 Item 18 x 20 26800
Epic+2 42 Item 18 x 30 33000
Epic+3 44 Item 18 x 50 97500
Legend 50 Item 18 x 80 162500
Legend+1 55 Item 18 x 100 283000
Legend+2 60 Item 18 x 150 445000
Legend+3 65 Item 18 x 200 445000


War SoulEdit

Brave Edit

Brave
Flame Level 1 2 3 4 5
Cost 5000Ui jinbi
WarSouls 100%
HP
DEF
MAX ATK
MIN ATK
PEN
EVA


SkillsEdit

AwakeningEdit

Dragonslayer
Dragonslayer
Star

Level

Effect


Icon-starIcon-starIcon-star

Kill 1 unit instantly, transferring the unit's current remaining HP to you. If target is a hero or boss, deal 339% ATK DMG and convert damage dealt into HP. If the target is a hero, ignore 60% of target DEF. Increase all ally ATK and DEF by 30% for 7s. Cannot gain Rage during this time.

Icon-starIcon-starIcon-starIcon-star

Kill 1 unit instantly, transferring the unit's current remaining HP to you. If target is a hero or boss, deal 452% ATK DMG and convert damage dealt into HP. If the target is a hero, ignore 60% of target DEF. Increase all ally ATK and DEF by 30% for 7s. Cannot gain Rage during this time.

Icon-starIcon-starIcon-starIcon-starIcon-star

Kill 1 unit instantly, transferring the unit's current remaining HP to you. If target is a hero or boss, deal 565% ATK DMG and convert damage dealt into HP. If the target is a hero, ignore 60% of target DEF. Increase all ally ATK and DEF by 30% for 7s. Cannot gain Rage during this time.





Talents Edit

Basic Attack Edit

Damages 2 units for 70% ATK and restores 2 Rage.

Talent Edit

Rank Talent Description
Superior Wild Geese Formation 15% of melee unit DMG dealt is converted into HP.
Rare HP 3 Max HP +1500
Epic Rage 4 Increase base Rage by 25 when joining battle
Legend HP 5 Max HP +2500
Mythic Ghostly Formation Increases Wild Geese Formation's HP drain by 25%. HP drain works on awakening skills.

Icon-starIcon-starIcon-starIcon-starIcon-starIcon-star

Heroes Five DMG Rage and DMG Immune rate +8%

Icon-starIcon-starIcon-starIcon-starIcon-starIcon-starIcon-star

Plumed Forest Melee DMG, Bow DMG, and MAG immune rate +8% Max Final DMG Reduce +5%




Obtained ByEdit

MiscellaneousEdit

RarityEdit

Common Hero

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