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As the fate of the Brave Cross universe hangs in the balance, heroes can call on the stars of the 4 ancient mythological beasts [1] to aid them in their quest. There is only one goal: to get stronger in order to crush the advances of the enemy.

InformationEdit

  1. Hero Destiny unlocks when a hero reaches 5 Stars. Your main hero is excluded from this feature.
  2. Each hero has 4 Destinies:
    • Emeron (Final DMG modifier)
    • Byakkus (CRIT DMG modifier)
    • Genbu (Final DMG reduction modifier)
    • Vermilion (Anti-CC modifier)
  3. Each Destiny provides different attribute bonuses (%-based), and can be upgraded. Every upgrade has a corresponding increment to the hero's BP.
  4. Excess Hero Shards can be used to upgrade their Destinies.
Picture1-0
BP BONUES LV Emeron Shards Used Byakkus Shards Used Genbu Shards Used Vermilion Shards Used
501Final DMG +0.2%3CRIT DMG +0.5%3Final DMG Reduction +0.2%3Control Immune Rate +0.2%3
502Final DMG +0.4%3CRIT DMG +1%3Final DMG Reduction +0.4%3Control Immune Rate +0.4%3
503Final DMG +0.6%3CRIT DMG +1.5%3Final DMG Reduction +0.6%3Control Immune Rate +0.6%3
504Final DMG +0.8%3CRIT DMG +2%3Final DMG Reduction +0.8%3Control Immune Rate +0.8%3
505Final DMG +1%3CRIT DMG +2.5%3Final DMG Reduction +1%3Control Immune Rate +1%3
506Final DMG +1.5%5CRIT DMG +3%5Final DMG Reduction +1.5%5Control Immune Rate +1.5%5
507Final DMG +2%5CRIT DMG +4%5Final DMG Reduction +2%5Control Immune Rate +2%5
508Final DMG +2.5%5CRIT DMG +5%5Final DMG Reduction +2.5%5Control Immune Rate +2.5%5
509Final DMG +3%5CRIT DMG +6%5Final DMG Reduction +3%5Control Immune Rate +3%5
5010Final DMG +3.5%5CRIT DMG +7%5Final DMG Reduction +3.5%5Control Immune Rate +3.5%5
5011Final DMG +4%10CRIT DMG +10%10Final DMG Reduction +4%10Control Immune Rate +4%10
5012Final DMG +5%10CRIT DMG +12%10Final DMG Reduction +5%10Control Immune Rate +4.5%10
5013Final DMG +6%10CRIT DMG +14%10Final DMG Reduction +6%10Control Immune Rate +5%10
5014Final DMG +7%10CRIT DMG +16%10Final DMG Reduction +7%10Control Immune Rate +5.5%10
5015Final DMG +8%10CRIT DMG +18%10Final DMG Reduction +8%10Control Immune Rate +6%10
5016Final DMG +10%12CRIT DMG +20%12Final DMG Reduction +10%12Control Immune Rate +7%12
5017Final DMG +12%12CRIT DMG +23%12Final DMG Reduction +12%12Control Immune Rate +8%12
5018Final DMG +14%12CRIT DMG +26%12Final DMG Reduction +14%12Control Immune Rate +9%12
5019Final DMG +16%12CRIT DMG +29%12Final DMG Reduction +16%12Control Immune Rate +10%12
5020Final DMG +18%12CRIT DMG +32%12Final DMG Reduction +18%12Control Immune Rate +11%12
10021Final DMG +20%15CRIT DMG +35%15Final DMG Reduction +20%15Control Immune Rate +12%15
10022Final DMG +22%15CRIT DMG +38%15Final DMG Reduction +22%15Control Immune Rate +13%15
10023Final DMG +24%15CRIT DMG +41%15Final DMG Reduction +24%15Control Immune Rate +14%15
10024Final DMG +26%15CRIT DMG +44%15Final DMG Reduction +26%15Control Immune Rate +15%15
10025Final DMG +28%15CRIT DMG +47%15Final DMG Reduction +28%15Control Immune Rate +16%15
10026Final DMG +30%20CRIT DMG +50%20Final DMG Reduction +30%20Control Immune Rate +17%20
10027Final DMG +32%20CRIT DMG +53%20Final DMG Reduction +32%20Control Immune Rate +18%20
10028Final DMG +34%20CRIT DMG +56%20Final DMG Reduction +34%20Control Immune Rate +19%20
10029Final DMG +36%20CRIT DMG +59%20Final DMG Reduction +36%20Control Immune Rate +20%20
10030Final DMG +38%20CRIT DMG +62%20Final DMG Reduction +38%20Control Immune Rate +22%20

StrategyEdit

EmeronEdit

Emeron

Emeron (Final DMG) increases the maximum DMG a hero can inflict with basic attacks, Talents and Awakenings. It is a %-bonus that comes into play after all other DMG factors (i.e. DEF, PEN, buffs, debuffs) have been calculated. Its bonus is finally mitigated by the opponent's Genbu (Final DMG Reduction) LVL.

Emeron is recommended for heroes without CRIT rate bonuses and who depend on single-target or AOE DPS. E.g. Lucence, Frostbow.

ByakkusEdit

Byakkus

Byakkus (CRIT DMG) increases the final CRIT DMG a hero can inflict with basic attacks and Awakenings. It is a %-bonus that comes into play on a successful CRIT and in addition to whatever CRIT DMG bonuses as a result of Talents or Awakenings that a hero has.

Byakkus is recommended for heroes with innate CRIT rate and/or CRIT DMG bonuses. E.g. Sohee, Dynast.

GenbuEdit

Genbu

Genbu (Final DMG Reduction) decreases the maximum DMG a hero receives from basic attacks, Talents and Awakenings. It is a %-bonus that comes into play after all other DMG factors (i.e. DEF, PEN, buffs, debuffs) have been calculated.

Genbu is recommended for Tanking heroes and for increased survivability. E.g. Alice, Aegis.

VermillionEdit

Vermillion

Vermillion (Anti-CC) decreases the rate at which a hero can be interrupted, stunned, frozen, silenced, slowed, rage reduced and most Control effects. It is a %-bonus that comes into play throughout an instance or battle.

Vermillion is somewhat recommended for Control-based heroes or heroes whose Awakenings require channeling. E.g. Luna, Soulgrip. However, it should be noted that these heroes could possibly benefit more from higher DPS and higher DMG reduction rates.

MiscellaneousEdit

The Hero Destiny system is based on the Four Symbols (Chinese: 四象; pinyin: Sì Xiàng), which are four mythological creatures in the Chinese constellations. They are the Azure Dragon (Chinese: 青龙; pinyin: Qīng Lóng), of the East, the Vermilion Bird (Chinese: 朱雀; pinyin: Zhū Què) of the South, the White Tiger (Chinese: 白虎; pinyin: Baí Hǔ) of the West, and the Black Turtle (Chinese: 玄武; pinyin: Xuán Wū) of the North.

Each one of them represents a cardinal direction and a season, and each has its own individual characteristics and origins. Symbolically and as part of spiritual and religious belief, they have culturally importance in China, Korea, Vietnam, and Japan.

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