A foreboding iron wall that can withstand damage from all sides. The Defender's tenacity is unrivaled, boosted by its tough armor and restoration abilities.
- All rounder
- Mage, Dancer, Catapult
||If HP is below 20%, restore 50 HP/s.
|Harden Steel Armor
||70% chance to be immune to bow DMG.
|Harden Steel Armor LV 2
||Reduces DMG taken from Catapults by 50%.
||Damages up to 6 units within 100, 200 and 350 range in front in turn for 70% Base ATK. 50% chance to knock them away (Ineffective on Awakening heroes or bosses).